Assyrian army

Assyrian army

Sunday, 4 October 2026

Fantasy Arab Hordes

3 x 7Hd... to cover all of the DBA armies I need another element but this lot will do for now.
No officers or standard bearers - just a rabble mix of swordsmen, spearmen, javelins and a couple of archers.

Getting close to the end of this phase - there are a couple of Turkish Hd elements, some light infantry javelins and 6 elements of Turkish 3Cv currently on the painting desk.  That little lot should enable me to field fantasy versions of most of the Arab/Turkish/Persian armies.


Saturday, 3 October 2026

7YW Prussian army Review and DBA army

 

When I originally did this army I didn't give it a Review because... well, it's a lot smaller than my usual armies!

Prussian army as described below. It includes all the elements - Musketeers, Fusiliers, Grenadiers, Cuirassiers and Dragoons. Naturally, for Hussars I had to use the ones dressed in black :)

Interestingly I did do a conversion of  Von Seydlitz, it's just that I put him on a separate base instead of part of an element.


For the DBX army I did an AI question asking for armies and enemies to fit the DBX system. The result for the Prussians and suggested enemy:

'The Primary Matchup: Prussia vs. Austria-Hungary

1. Kingdom of Prussia

·         1x General (Heavy Cavalry): Cuirassiers (Frederick or Seydlitz).

·         1x Heavy Cavalry: Dragoons.

·         1x Light Cavalry: Hussars (Perfect for rapid flank maneuvers).

·         6x Musketeers/Fusiliers (Shot/Musket): The main battle line.

·         2x Grenadiers (Elite Shot): Place these on the flanks of your line to absorb heavy pressure or spearhead an attack.

·         1x Light or Medium Gun (Artillery): Representing Prussia's highly mobile horse artillery or battalion guns.

 2. Austrian Empire

·         1x General (Heavy Cavalry): Cuirassiers (Daun or Loudon).

·         1x Light Cavalry: Hussars.

·         7x Musketeers (Shot/Musket): A deep, resilient white-coated wall.

·         2x Grenadiers (Elite Shot): Your shock infantry to counter the Prussian elite.

·         1x Heavy Gun (Artillery): The famous, devastating Austrian Liechtenstein artillery to smash Prussian lines from afar.


S




Thursday, 1 October 2026

Quick 7YW French update

 

I've put the 7YW French Range on Pages.  A quick note on horses - they seem to be interchangeable to a degree, for example one master figure marked 7FC2 is exactly the same as a master figure marked 7FC2/3/4...

I think this is a French 7YW Master mould so I've based my figure ids on the figures on the mould!


Wednesday, 30 September 2026

Camels and archers

 

Two completed units today - a unit of fantasy camels and a unit of robed Arab 2Ps

The camel riders are a small lancer unit. Total fantasy but thought they'd be fun to do.

The main issue is that they wear trousers rather than robes. If I ever do a Tuareg army I'll need to modify these. 

And also a quick unit of 2Ps archers. I gave them an officer but haven't bothered with a standard.

The next units I'm doing are some 7Hd and 6 elements of Turkish 3Cv. After that I've cast a couple of 12 figure 7YW Prussian units.

Sunday, 27 September 2026

Fantasy Muslim/Middle East update

 

Realised I had a nice symetrical display so desided to take a photo as an interim review. 

There's still lots to do on this army - need lots of light infantry/Ps, don't have any Hd, 'Turkish' forces need some 3Cv similar to the front rank light cavalry and there are no 'dedicated'  Arab lancers in robes - though the two outside Cv units shown would do, they just... well, aren't wearing robes... 

Total force to date 162 infantry and 99 cavalry. Must admit I'm thinking about having a bit of a change for a while... been thinking about a couple of units of Prussian 7YW infantry as a break...

Also finished some Turkish type archers... small size picture because it's a bit blurry.


Thursday, 24 September 2026

Fantasy elite heavy cavalry

 

In various army lists most of the cavalry are listed as heavy cavalry so I decided to do a unit of irregular elite/noble cavalry unit. Also, when I did the original unit of elite cavalry I hadn't sorted standards - so I included a command unit for them as well.

It's the shields. In conjunction with paint pens I think they're fantastic - I'm now regretting not using these shields for all of the Arabs/Turks.

Command stand for the elite regulars with horse armour - can be used as a general as well.

The big standard isn't listed in any specific range. The original flagstaff was very flimsy so I cut it away and just glued the standard directly to the kontos of the figure. The triangular standard is from the Sung Chinese range. The rider looks a bit lop sided - didn't notice that until I saw the photos, the figure itself looks as though it's simply angled back.

Saturday, 19 September 2026

Killing two birds with one stone

 

The original idea was to use these as either a big unit of 48 4Sp figures or split it into two units of 24. Then I started thinking that the various Arab and Turkish based armies covered a lot of different troop types but, in DBA where they would most likely be used, I didn't need 12 bases... so didn't really need to use them all as Sp...

In fact, I could do a 6 base unit on deeper bases that would work as  either 4Wb or 4Ax...

And still leave me 6 bases of 4Sp...

Hence two birds with one stone.