![]() |
| One thing I perhaps do regret - I didn't paint the 'fez' under the turban in a different colour. Would probably have been better and I did do it with the light cavalry! |
A place where Ancient Ancient armies can peacefully retire to... Possibly. Oh, and some pulp. A few things on 6mm SciFi tanks and stuff. And the toy soldiers. Especially the War of 1897... And now I seem to be starting on 20mm Napoleonics as well! email GarrisonMiniatures@gmail.com
![]() |
| One thing I perhaps do regret - I didn't paint the 'fez' under the turban in a different colour. Would probably have been better and I did do it with the light cavalry! |
![]() |
| The figures generally are variable in quality - some have lost their bayonets for example. However, the star of the show is the superb cannon. |
Next army I think I'll start is the British army. Meanwhile I've been putting various cavalry figures under the microscope - it's still a mess in that area!
![]() |
| 3 x 7Hd... to cover all of the DBA armies I need another element but this lot will do for now. |
![]() |
| No officers or standard bearers - just a rabble mix of swordsmen, spearmen, javelins and a couple of archers. |
![]() |
| When I originally did this army I didn't give it a Review because... well, it's a lot smaller than my usual armies! |
![]() |
| Prussian army as described below. It includes all the elements - Musketeers, Fusiliers, Grenadiers, Cuirassiers and Dragoons. Naturally, for Hussars I had to use the ones dressed in black :) |
![]() |
| Interestingly I did do a conversion of Von Seydlitz, it's just that I put him on a separate base instead of part of an element. |
'The Primary Matchup: Prussia vs. Austria-Hungary
1. Kingdom of Prussia
·
1x General (Heavy Cavalry): Cuirassiers (Frederick or Seydlitz).
·
1x Heavy Cavalry: Dragoons.
·
1x Light Cavalry: Hussars (Perfect for rapid flank maneuvers).
·
6x Musketeers/Fusiliers (Shot/Musket): The main battle line.
·
2x Grenadiers (Elite Shot): Place these on the flanks of your line to absorb
heavy pressure or spearhead an attack.
·
1x Light or Medium Gun (Artillery): Representing Prussia's highly mobile horse
artillery or battalion guns.
·
1x General (Heavy Cavalry): Cuirassiers (Daun or Loudon).
·
1x Light Cavalry: Hussars.
·
7x Musketeers (Shot/Musket): A deep, resilient white-coated wall.
·
2x Grenadiers (Elite Shot): Your shock infantry to counter the Prussian elite.
·
1x Heavy Gun (Artillery): The famous, devastating Austrian Liechtenstein
artillery to smash Prussian lines from afar.
S
![]() |
| I've put the 7YW French Range on Pages. A quick note on horses - they seem to be interchangeable to a degree, for example one master figure marked 7FC2 is exactly the same as a master figure marked 7FC2/3/4... |
![]() |
| I think this is a French 7YW Master mould so I've based my figure ids on the figures on the mould! |
![]() |
| Two completed units today - a unit of fantasy camels and a unit of robed Arab 2Ps |
![]() |
| The camel riders are a small lancer unit. Total fantasy but thought they'd be fun to do. |
![]() |
| The main issue is that they wear trousers rather than robes. If I ever do a Tuareg army I'll need to modify these. |
![]() |
| And also a quick unit of 2Ps archers. I gave them an officer but haven't bothered with a standard. |
The next units I'm doing are some 7Hd and 6 elements of Turkish 3Cv. After that I've cast a couple of 12 figure 7YW Prussian units.
![]() |
| Realised I had a nice symetrical display so desided to take a photo as an interim review. |
There's still lots to do on this army - need lots of light infantry/Ps, don't have any Hd, 'Turkish' forces need some 3Cv similar to the front rank light cavalry and there are no 'dedicated' Arab lancers in robes - though the two outside Cv units shown would do, they just... well, aren't wearing robes...
Total force to date 162 infantry and 99 cavalry. Must admit I'm thinking about having a bit of a change for a while... been thinking about a couple of units of Prussian 7YW infantry as a break...
![]() |
| Also finished some Turkish type archers... small size picture because it's a bit blurry. |
![]() |
| In various army lists most of the cavalry are listed as heavy cavalry so I decided to do a unit of irregular elite/noble cavalry unit. Also, when I did the original unit of elite cavalry I hadn't sorted standards - so I included a command unit for them as well. |
![]() |
| It's the shields. In conjunction with paint pens I think they're fantastic - I'm now regretting not using these shields for all of the Arabs/Turks. |
![]() |
| Command stand for the elite regulars with horse armour - can be used as a general as well. |
![]() |
| In fact, I could do a 6 base unit on deeper bases that would work as either 4Wb or 4Ax... |
![]() |
| And still leave me 6 bases of 4Sp... |
Hence two birds with one stone.
Two lots here:
![]() |
| This lot could be either 3Ax or 3Wb... though ones like Dynastic Kurdish armies specify 5Wb or 7Hd! But then, Seljuk Turks use 3Ax and so can Anatolian Turkoman... though they also use 7HD! |
![]() |
| So still a lot more units needed - and I haven't even thought about the various irregular Bw or Ps types. And of course Central Asian Turkish needs 3 x 4Sp. |
![]() |
| I have to admit I like the idea of that face. It strongly reminds me both of the film Bleeders/Hemoglobin cover and The Scream. The theme from Hemoglobin is one of my favourites. |
![]() |
| One thing I'm finding is how useful a set of metallic paint pens I bought are, especially for shields, armour and standards. The set I got is one I'm happy to recommend! |
![]() |
| Although I've described them as regular, I doubt that a unit like this would be trained so I've based them as 3Bw rather than 4Bw. A unit or two of infantry equivalents of the regular cavalry would finish this part of the fantasy Muslim armies. Add a load of the irregular Turkoman types - cavalry and infantry - should give a decent looking army. |
![]() |
| Another unit of Turkish style light cavalry gives me two units, the other one just being bow armed. That's more than enough for Turkish DBA armies, need more irregular Cv though. |
So leaving the 20/25mm fantasy moulds for a while and getting back to updating and consolidating more 7YW moulds...
![]() |
| Not all of the British infantry but covers gaps - previously 7B2, 3 and 7 weren't available. They are now. The mould also includes all the artillerymen figures. |
![]() |
| One thing I felt I had to do was a unit of swordsmen... probably should be 2 handed swords but don't have any of them. |
![]() |
| For this lot I've gone for a plain black flag. I'll probably do more units with plain flags in future. |
This little project is getting very broadly based. Covering Middle Eastern DBX elemental armies and round based modern cult figures there's a 1,000 year spread. Also, with some units/figures in robes and others wearing tunic/trousers there's a range of basic nationalities. Frankly, not sure what to call them in 'Range' terms - they aren't all Arabs, or all Turks, or all Muslims... seems a bit bitty to just name each individual unit without a unifying 'theme' - I'll admit to be at a total loss as to what I should call them! Middle Eastern doesn't really seem to fit though is probably more accurate.
![]() |
| So Buddy and Jovie took on Jack Frost, Santa went after the Psycho Shooters disguised as prezzies while Rudolph sneaked round the side... |
![]() |
| Rudolph didn't last long. Mind you, Buddie and Jove didn't either... At this point I was convinced Evil was about to win... |
![]() |
| Santa (Ably supported by the Snowman) found himself facing Jack Fost as a couple of snow trolls starting sneaking behind them. |
![]() |
| But the gods favoured Santa and Jack Frost just melted away. Taking into account losing the general and some dead evil shooters the forces of good won the day! |
An interesting battle that finished up depending on luck more than anything - Jack Frost failed to turn anyone into a frog early on, many of the characters proved to be very fragile and combats tended to be short and brutal. Personal I seemed to just roll 1s and 6s - the 1s mainly being in the middle of the battle. Steven also threw a few 1s and 6s. It was quite spectacular. In retrospect I should probably have gone after Steven's weaker flank but the plan (mad charge into combat as soon as possible) worked so...
Meanwhile, both armies have been left with me so will be a available while when Steven visits over the New Year.