The outside lamp went out...
Crash.
Sounded like something heavy landing on the roof. More crashing as the something stomping around...
Hatfield put on his hat and jacket, picked up his gun, loading it and went outside to have a look...
It was hard to see the creature in the dark. Swish of wings as it swooped, snap shot and it was gone... quiet for a while as he staggered towards the cabin. Then the light went out.. |
The creature was back... more shots and screeches... but he had reached Stuart's cabin... and as the door of the cabin started to open the creature was gone... |
Used HoTT combat rules with modifications to stretch combats out a bit. So Hatfield was a shooter (+3), the creature a Flyer (+2). Hatfield wins, creature hurt and either backs off or leaves. Creature wins Hatfield hurt to a degree determined by how badly he loses - very, as it happened, on the first combat, so I considered him bowled over with bad claw marks. Next round Hatfield won - so I had the creature fly off and take out the light at Stuart's cabin before coming back.
I had considered taking this one further but really it doesn't warrant it - it was a short episode that helps sorting out how to usefully modify HoTT for this kind of action - worked well as did (I think) using black and white to illustrate night.I'll mark it a success.
Creepy shots, but do Nightgaunts screech? Difficult without a mouth.
ReplyDeleteGood point, thinking up an answer... psychic screeches direct to the brain/nervous system? Plus, may have used Nightgaunt model but was it really a Nightgaunt? It was dark. That's the advantage of fantasy - you start by stretching reality past breaking point and then go further...
DeleteAmazing at first glance but then a stand is a stand.....good thinking!
ReplyDeleteThanks.
DeleteI'm pretty sure I heard the screech too. But, I'm not going out there.
ReplyDelete